AESTHETIC
VERSION UPDATES
Updated in Version 2.0.1 (as of 7-July-2018)
- [Fixed] an Auto-Alpha script bug in the "AESTHETIC - [Mesh Body] Upper Body"
Updated in Version 2.0 (as of 6-May-2018)
- [Added] a HUD with 8 poses of basic facial expressions, eyes blink on/off, open/close control for Aesthetic Bento head
- [Added] Auto-alpha script for mesh clothing
- [Added] a RGB teller button on the HUD color
- [Added] a Hide Teeth button on the HUD alpha (for bento heads)
- [Added] a minimize button in a pose HUD for bento hands
- [Added] Bento Headblenders for 3rd party bento mesh heads + Preset shapes (for main package and add-ons)
- [Added] color guidelines for tattoo developer kit
- [Added] a sample Hairbase in the HD-Skin dev kit for personal use (for main package and add-ons)
- [Fixed] the rig of tongue for Bento head (for main package and add-ons)
- [Fixed] the overlapping tattoo layer around the wrist of Bento hands
- [Changed] a new updater system (Update Card)
Updated in Version 1.9 (as of 1-April-2017)
- [Added] Bento hands (separated folder) for Enzo and Smith with some extra hand poses in HUD
- [Updated] Blinking eyes for Bento heads - Enzo, Smith, Jonny, Raoh and Damond
Updated in Version 1.82 (as of 9-Feb-2017)
- [Added] HD-Skin Developer Kit for Personal Use
Full body skin dev kit (added shadow maps) for Enzo and Smith
Mesh head skin dev kit for Enzo, Smith, Jonny, Raoh and Damond
- [Fixed] a minor strip line of the tattoo layer on the upper body (1.82) between the back and the pelvis
Updated in Version 1.82 (as of 13-Jan-2017)
- [Added] Jaw Angle control for Bento head : Enzo and Smith
- [Added] Bento head version for Add-ons : Jonny, Raoh and Damond
Updated in Version 1.8 (as of 3-Jan-2017)
- [Updated] More separated alpha parts on upper chest and back as requested
- [Added] Bento mesh head for Enzo and Smith (With the Bento Head, you can customize or adjust your face shape by using SL editing shape slider)
- [Added] nail tattoo UV templates (Tattoo Developer Kit)
- [Released] Mesh Head Developer Kit (required to submit an online application)
- [Released] Aesthetic Mesh Head HD-Skin Applier Developer Kit (required to submit an online application)
Updated in version 1.7 (as of 25-Oct-2015)
- [Added] facial tattoo layer (makeup layer) for mesh head
- [Added] facial tattoo UV template and script in Tattoo Developer Kit
- [Added] hairbase layer for mesh head
- [Added] hairbase options (bald, black, blond, white) in [HUD] HD Skin Installers
- [Changed] command channel for input RGB color code
- [Released] Developer Kit for HD-Skin templates (required to submit an online application)
- [Added] New HD skin tones (Installer HUD) and mesh heads (add-on packages, sold separately)
Updated in version 1.6 (as of 15-July-2015)
- [Added] minimize button on [HUD] color & alpha
- [Added] manual input RGB (Red-Green-Blue) color code command
- [Added] skin glossiness control buttons on HUD
- [Added] alpha save and load slots on HUD
- [Added] a remove-all-script HUD
- [Updated] Reduced script memory usages
- [Added] new clothing layers (oversized top, baggy bottom, bodysuit)
- [Added] smaller head blenders
- [Revised] tattoo and clothing layers script (not affect to the previous versions)
Updated in version 1.5 (as of 17-May-2015)
- [Fixed] polygon shooting rays from ISSUE #05 (changed to previous version of model importer)
- [Updated] Created new mesh body with 84 separated alpha mask parts (will work with new HUD)
- [Added] Tattoo Template for hands & feet (HD template)
- [Added] Tattoo Layers for hands and feet (All hand poses)
- [Updated] Created all new Color/Alpha HUD with 6.4X more alpha parts from the 1st version
- [Updated] Created new skin installer HUD
- [Updated] Created new clothing layers (lowerbody) with more alpha slices at cuffs for wearing boots
- [Updated] Created head matching blenders for blond hairbases and bald version.
- [Added] normal and specular maps to Tattoo Layers for Advanced Lighting
Updated in version 1.2 (as of 12-April-2015)
- [Fixed] face numbers on clothing layers (lowerbody)
- [Fixed] tattoo layer internal listener (lowerbody)
- [Removed] pelvis blender
- [Fixed] tiny cut around the pelvis
- [Updated] Extended tattoo layers to wrists and ankles
- [Fixed] Upperbody tattoo layer is now connected to the lowerbody tattoo layer
- [Updated] Tattoo layers are now linked to the mesh body (Linked objects, not a combined meshes)
- [Added] All New Head Blenders (in "SL Head Matching" box)
- [Added] SL skins (head only) for SL default head (in "SL Head Matching" box)
- [Added] Texture matching UV Templates for making your own facial SL skin (in "SL Head Matching" box)
- [Updated] Eyelashes now linked with mesh head
Updated in version 1.1 (as of 5-Apr-2015)
These are internal errors fixing. Most of them are only for developers.
- [Fixed] Hair base texture difference on the mesh heads
- [Added] 3 missing part names to tattoo scripts "Simple Tattoo Applier v1.1"
- [Removed] bumps from Clothing Layers
- [Fixed] texture horizontal scale & offsets on Upper-body Tattoo layer
- [Added] missing eyes to the packages
- [Removed] AutoMask from boxers
- [Added] Head Blenders to blend between mesh head and SL default head